Ting-Hsuan Chen

I am currently a master's student in Computer Science at the University of Southern California, advised by Professor Yue Wang.

I have previously worked as an R&D engineer at Foxconn and also served as a research assistant in Professor Yu-Lun Liu's laboratory at National Yang Ming Chiao Tung University.

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News

Sep, 2024 My paper has been accepted by NeurIPS 2024!
Aug, 2024 Begin my Master's degree at USC in Fall 2024.

Research

I'm interested in computer vision, deep learning, generative AI, 3D reconstruction, video editing, and image processing.

NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video Editing
Ting-Hsuan Chen, Jiewen Chan, Hau-Shiang Shiu, Shih Han Yen, Changhan Yeh, Yu-Lun Liu,
NeurIPS, 2024
project page / arXiv

NaRCan, a video editing framework, integrates a hybrid deformation field network with diffusion priors to address the challenge of maintaining the canonical image as a natural image.

DiffIR2VR-Zero: Zero-Shot Video Restoration with Diffusion-based Image Restoration Models
Changhan Yeh, Chin-Yang Lin, Zhixiang Wang, Chi-Wei Hsiao, Ting-Hsuan Chen, Yu-Lun Liu,
arXiv, 2024
project page / arXiv

This paper introduces a novel zero-shot video restoration method using pre-trained image restoration diffusion models, achieving excellent performance across diverse datasets and extreme video degradations.

Project

GPU-SplineTransformer
Ting-Hsuan Chen
github, 2022
project page

My GPU-Optimized SplineTransformer significantly accelerates the conversion of large data arrays into B-spline bases by leveraging GPU power. This innovation outperforms traditional CPU-based solutions, offering enhanced speed and efficiency for your data processing needs.